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Sat, Jan. 23rd, 2010, 02:54 pm
Silent Hill: Shattered Memories. No need to read this.

It was better than I expected. A lot better, in fact! The gameplay was eh, at least pretty good, lots of puzzles involve fussing with Harry's phone in some way, but some of it is pretty clever. The plot is magnificent, however, and is the real reason to play it.

I understand why it's titled as a spin-off: it doesn't really intersect with the big themes and story of the other titles. It also strays from the gameplay tropes found in the rest of the series. Death, for instance, isn't in the list of consequences. There aren't any weapons, or health items, because you don't fight monsters. You don't fight them because you cannot win. You run. They chase. You look for the way out while hiding. I'll admit, I thought those sections were really exciting. Outside of the nightmare sections, you're fine.

I kind of wish life was like that. All the terror concentrated in short sections that you just charge through. And then you're okay, until it happens again. It would be better if there was no terror at all, but if there has to be any, I'd want it wrapped in such a way that I could cope with it. It's better than the ubiquitous creeping kind that I think a lot of us are constantly dealing with.

Mon, Jan. 25th, 2010 05:31 am (UTC)

I watched some videos of it and it looked really good. <3 I'm trying to reel back on my buying of video games this year, though. Especially since I just bought my painting supplies. T_T

I want to paint a fox woman.

But, anyway... I definitely enjoyed the re imagined SH concept. xD very psychological, at least.

Mon, Jan. 25th, 2010 11:10 pm (UTC)

The Silent Hill is alive with the sound of music ♥

A lot of folks in the SH fandom are like, "I'm happy this game is good because it was by the same team that did Silent Hill Origins and that game was disappointing" and that bothers me because I really liked SHO. It was pretty much SH2 gameplay-wise, and it was kind of fun to slog around in the backstory to the whole cult of Samael over-plot. That, and there was nothing really wrong with the game. Maybe that was part of the problem for most people: there wasn't anything really bad about it, yeah, but there wasn't a whole lot that was good. It does have my favorite UFO ending ever, though. Also the easiest to get, period.

Maybe I liked it so much because I was playing it with the SH5:H fresh in my memory. That game had issues. Fight EVERYTHING! That One Goddamn Puzzle (the second sliding block thing was just UGH wtf)! Mostly uninteresting endings! The in my opinion mis-used presence of the executioner/pyramid head (backwash from the movie if you ask me)! That, and the way you get the different endings is, well, I understood what they were going for, but it means that most people find them kind of arbitrary, and just go watch them on Youtube after beating the game. I remember being frustrated and bored a lot while playing it, which is two things that I'm not playing video games to experience. Anyway.

If you're going to paint a fox woman, make sure to get permission first, and use washable, fur-safe paints. Otherwise, you're looking to get bitten. Although that can be fun, too.

Tue, Jan. 26th, 2010 11:42 am (UTC)

I'm also going to need a very, very large paintbrush. This sounds like something to put on the 'to do' list. o/'