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Thu, Apr. 7th, 2005, 11:40 pm
"Narrative hallucinations" would be a good name for it.

(This comment to cgranade on that [last entry] I made was so gooey, I decided to make it into a post all of its own. Here it is.)

It came out of a conversation I had with raiblu the other day. He was concerned with the length of the novel, and I suggested he add several paragraphs to each which fully illustrate something, then slam the door shut on that something by declaring that it doesn't exist or didn't happen. In other words, you paint a picture with words, then slowly erase it until the reader realized it never was. Like so:

"He opened to door to the grand hall, where many fancily dressed nobles were dancing, talking loudly, or otherwise cavorting. One woman with jet black hair and pale skin caught his eye and invited him toward her with a smile. However, she didn't actually smile, or even exist. In fact, there wasn't a party, and he never opened the door. Nothing in this paragraph happened."

Naturally, we wouldn't typically want to use this little hunk of messed-up narritive in fiction. thetakogun asserted that this style of writing would be useful when we have a character or atmosphere that is distorted by psychosis. I totally digged that! Kudos to him!

cgranade run.
Run granade, run.

One more thing: I've been uncharacteristically quiet lately because one of my friends are going through something really bad. If the worst happens, there'll be a post about it.

Fri, Apr. 8th, 2005 04:51 pm (UTC)

RUN!!! grenade!!!

Fri, Apr. 8th, 2005 06:22 pm (UTC)

Ha ha ha, I remember characters that were distorted by psychosis.

Too bad that game never really went anywhere, that was disappointing.

Fri, Apr. 8th, 2005 07:52 pm (UTC)
cgranade: ...

Eternal Darkness anyone?

"This can't be happening!"

Fri, Apr. 8th, 2005 08:56 pm (UTC)
makzu: Re: ...

Er, no, this was actually an RPG that he and I played together for a bit. His character was totally crazy, but the game never ended up going anywhere, and we all stopped playing it after a sort time.

Sun, Apr. 10th, 2005 07:38 pm (UTC)
cgranade: Re: ...

Understood that ED wasn't by nessescity what you were were talking about, but was simply reminded of it. As far as video games go, ED has come as closee as I've seen to simulating any sort of insanity.

Sun, Apr. 10th, 2005 07:41 pm (UTC)
cgranade: Re: ...

Right after hitting Post on the above comment, I realized that I should have appended "intentionally" to the discussion of video games which simulate insanity. Without that qualifier, this could fit the bill quite nicely.